My name is Kate Sohng. All my earliest memories are related to sound, color, and storytelling: the moment when I sang for the very first time in my life, the color that most frequently appeared in my dreams, and the comicbook that I drew after reading a fairytale. I am sure the reason that I still remember these so clearly even though they happened in my early childhood is that sound, color, and storytelling are the things about which I am most passionate. Thus, it was very natural that I started to have an interest in interactive media design. Also, I have learned how the media design can have a limitless possibility of expression by learning technology.
So, I love to code and design and using them as tools that efficiently deliver messages to people. Recently, I started seeing the value of the ability to think critically, which I believe is essential to every interactive designer. A good interactive designer considers and integrates knowledge from different areas and creates artifacts with new ideas. I would like to be an interaction designer who delivers an indiscriminate message to a public that respects all human rights. Also, I will keep studying how to interact with people through code and design to evoke emotions that may lead people toward considerations of social justice issues.
My life with graphic design started by applying to an institute where people can learn web and graphic design. I loved it, since it reconnected me with my dream of color and storytelling existing together!
I am also fond of organizing and journaling my achievements. My academic blog helps me in lots of ways as it works as a great compass of the academic journey in my life.
This blog contains all project managements, designs, and other artifacts related to my projects during the years I studied at the University of Washington. Kate's Academic Journal
Project Yuri: Yuri is a humanized robot who interact with audiences by using voice recognition technology that enables conversation between Yuri and audiences. The project Yuri throws interesting questions asking if a robot that poses humanlike identity is an object of human or a slave to critically think about how our media have portrayed the images of robots. Project Yuri
POCKET: This is an application that makes it possible to manage all of your accounts in one place. Through this team project, I found out how to define the design problem, target audience, potential solution, competitors, and documented them into a form of the design brief. Also, I created the website for POCKET application for the purpose of the presentation to deliver the contents in the design brief. Project Yuri
Human Center Design: The primary goal of this project was discovering a need to a group of real people. Through the project, I had created cultural probes, interviewed a user group, analyzed the result of questionnaire and survey, and created the interactive prototype as a member of the design team. Project Yuri
Digital Performance - Quantify My Identity: This performance shows one of possible futures where our government, society, and community judge our identities by only quantitative data. The performance brings these questions: “For whom biometric technology exists” also “How biometric fetter our race, identity and ability”. Project Yuri